I think  Megadungeons in RPGs are weird and cool. I wanted to see what it could be like to walk around in one in First-Person.  There are no monsters, combat or jump scares, I'm just interested in exploring the feeling of going deeper and deeper into the unknown.

Not sure yet, but I might continue it and add more rooms since it hasn't at all reached that "Mega" level.


--- Controls ---

W,A,S,D / Arrow keys - Movement

Spacebar - Jump

Esc - Free mouse


Software and Assets used:

  1. Unity
  2. Playmaker [Unity  Asset]
  3. Footstepper [Unity Asset]
  4. Character Movement Fundamentals  [Unity  Asset]
  5. Autodesk Maya
  6. Adobe Substance Designer
  7. Adobe Photoshop
  8. Logic Pro
  9. Footstep sounds - nuFF3 - https://freesound.org/people/nuFF3/
  10. Font - Maria by Basak Yardim - https://www.dafont.com/maria-2.font

Hope you enjoy exploring this space!

Comments

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I LOVED IT!!!!! WALKING SIMULATORS RULE WHEN THEY ARE MADE THIS WELL!!!! KEEP UP THE GOOD WORK GRUBWALL, THE BOAT PART WAS MY FAVORITE THEN THERE WAS A BIG ASS ORB THAT WAS ALSO REALLY COOL!!

Thank you! I’m glad you enjoyed it! 

This crashes when I try to launch it in the Itch client.

Unable to parse Build/MauldGame.framework.js.gz! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present. Check browser Console and Devtools Network tab to debug.

Thanks for the report! I think it should be able to run now.

I got stuck 2 times on crates and slopes repsectively but otherwise a nice, atmospheric walk.

Thank you! I'll try to investigate where you got stuck and make that better!