MAULD
I think Megadungeons in RPGs are weird and cool. I wanted to see what it could be like to walk around in one in First-Person. There are no monsters, combat or jump scares, I'm just interested in exploring the feeling of going deeper and deeper into the unknown.
Not sure yet, but I might continue it and add more rooms since it hasn't at all reached that "Mega" level.
--- Controls ---
W,A,S,D / Arrow keys - Movement
Spacebar - Jump
Esc - Free mouse
Software and Assets used:
- Unity
- Playmaker [Unity Asset]
- Footstepper [Unity Asset]
- Character Movement Fundamentals [Unity Asset]
- Autodesk Maya
- Adobe Substance Designer
- Adobe Photoshop
- Logic Pro
- Footstep sounds - nuFF3 - https://freesound.org/people/nuFF3/
- Font - Maria by Basak Yardim - https://www.dafont.com/maria-2.font
Hope you enjoy exploring this space!
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.7 out of 5 stars (7 total ratings) |
| Author | grubwall |
| Made with | Unity, Maya, Adobe Photoshop, Logic Pro, Substance Painter & designer |
| Tags | Experimental, First-Person, Non violent, Short, Singleplayer, Walking simulator |
| Average session | A few minutes |




Comments
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This is one of the most incredible gaming experiences I've ever had, and in many ways an encapsulation of what video games are all about as an art form. Thank you for creating this little masterpiece.
Super well done! So incredibly evocative and inspiring. Great job.~
I LOVED IT!!!!! WALKING SIMULATORS RULE WHEN THEY ARE MADE THIS WELL!!!! KEEP UP THE GOOD WORK GRUBWALL, THE BOAT PART WAS MY FAVORITE THEN THERE WAS A BIG ASS ORB THAT WAS ALSO REALLY COOL!!
Thank you! I’m glad you enjoyed it!
This crashes when I try to launch it in the Itch client.
Unable to parse Build/MauldGame.framework.js.gz! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present. Check browser Console and Devtools Network tab to debug.
Thanks for the report! I think it should be able to run now.
I got stuck 2 times on crates and slopes repsectively but otherwise a nice, atmospheric walk.
Thank you! I'll try to investigate where you got stuck and make that better!