MAULD
I think Megadungeons in RPGs are weird and cool. I wanted to see what it could be like to walk around in one in First-Person. There are no monsters, combat or jump scares, I'm just interested in exploring the feeling of going deeper and deeper into the unknown.
Not sure yet, but I might continue it and add more rooms since it hasn't at all reached that "Mega" level.
--- Controls ---
W,A,S,D / Arrow keys - Movement
Spacebar - Jump
Esc - Free mouse
Software and Assets used:
- Unity
- Playmaker [Unity Asset]
- Footstepper [Unity Asset]
- Character Movement Fundamentals [Unity Asset]
- Autodesk Maya
- Adobe Substance Designer
- Adobe Photoshop
- Logic Pro
- Footstep sounds - nuFF3 - https://freesound.org/people/nuFF3/
- Font - Maria by Basak Yardim - https://www.dafont.com/maria-2.font
Hope you enjoy exploring this space!
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.6 out of 5 stars (5 total ratings) |
Author | Grubwall |
Made with | Adobe Photoshop, Unity, Substance Painter & designer, Logic Pro, Maya |
Tags | Experimental, First-Person, Non violent, Short, Singleplayer, Walking simulator |
Average session | A few minutes |
Comments
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I LOVED IT!!!!! WALKING SIMULATORS RULE WHEN THEY ARE MADE THIS WELL!!!! KEEP UP THE GOOD WORK GRUBWALL, THE BOAT PART WAS MY FAVORITE THEN THERE WAS A BIG ASS ORB THAT WAS ALSO REALLY COOL!!
Thank you! I’m glad you enjoyed it!
This crashes when I try to launch it in the Itch client.
Unable to parse Build/MauldGame.framework.js.gz! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present. Check browser Console and Devtools Network tab to debug.
Thanks for the report! I think it should be able to run now.
I got stuck 2 times on crates and slopes repsectively but otherwise a nice, atmospheric walk.
Thank you! I'll try to investigate where you got stuck and make that better!